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Boss farming

Every boss on one table, ranked by profit per hour. Entry costs and drop values use live prices from the trade site and the currency exchange. Drop chances come from poewiki community data.

How the numbers work

Reading the table

Each row is one boss. Entry cost is the price of the items you use to fight it once, usually fragments or invitations. EV per run is the average value of the drops. Profit per run is EV minus entry cost, and profit per hour is profit per run times how many runs fit in an hour, where one run is your kill time plus load time.

Click any column header to sort. Enter your own kill time in the Kill time column: a fast kill on a cheaper boss can earn more per hour than a slow kill on an expensive one.

Chance to profit

Many bosses get most of their EV from one rare drop. Chance to profit is the share of 5,000 simulated runs where the loot is worth more than the entry, so a boss with a high EV and a low chance to profit can lose money for many runs before the big drop. With a small budget, a higher chance to profit is safer than a slightly higher EV.

Detail pages

Open a boss to see every drop pool and each item's chance, number of listings, price and EV per run. If a price looks wrong, set your own; every number on the page and in the table updates. Reset my prices goes back to market prices.